SHERYL BOH
GAME DESIGNER



THE GLASS CITY RPG
Tabletop Role-playing Game
Play out your own adventure as a present-day field agent from an organization known as Armed Intelligence Division (A.I.D). You have been dispatched to one of the most technologically-advanced cities in the world: Singapore! Be warned that you will encounter many adversaries on your way and your abilities will be tested. Remember, failure is not an option.



THROUGH MY LENS
Level Design Analysis of Commercial Game
My team, "Remember Us", developed the game from the design research we did on Alzheimer's disease to promote awareness. The player takes the role of a person who journeys from point A to B, and then has to retrace their steps while retrieving items required before ending the level.



THINGS WE DON'T KNOW
UI/UX Interactive Project
UI/UX proposal originally planned for the mystery, point-and-click game "Things We Don't Know", now renamed as "Isolated". *Disclaimer: Apart from the user interface art, all other illustrations such as the backgrounds belong to either Romain Trystram or T&T Tutorials.