SHERYL BOH
GAME DESIGNER



TRAVELLER
3D Resource Management Narrative
It was supposed to be a simple mission to discover life among the stars… But waking up from a year-long stasis, aboard the USS Traveller you find yourself alone with no sign of where the crew went, or where the ship is heading. Met with the insurmountable odds of space, you are forced to survive with the limited supplies the ship has left and chart a way home.
My Roles: Lead Designer, Lead Artist



REMEMBER ME
48-hr International Student Game Jam on Serious Games
My team, "Remember Us", developed the game from the design research we did on Alzheimer's disease to promote awareness. The player takes the role of a person who journeys from point A to B, and then has to retrace their steps while retrieving items required before ending the level.
My Roles: Designer, Artist



ISOLATED
2D Puzzle Mystery Narrative
Isolated is a point and click adventure game, set in a 2D isometric environment and featuring puzzle and mystery elements. You are a student at College of Ordinary where things aren't exactly... ordinary. Explore the school, where the mystery lies in every turn, solve puzzles that are built into its very walls. What exactly is the truth behind this façade?
My Roles: Co-lead Designer, Lead Artist



OUTREACH AR (LEVEL UP AR)
Interactive Educational Project in Mobile Augmented-Reality
Mobile AR project to create an interactive application that teaches user about Nanyang Polytechnic's School of Interactive Media (SIDM) and its courses through fun facts and a mini shooter game.
My Roles: Designer, Artist